I am a multiplayer and core programmer at Deep Silver Volition. I am thrilled you’ve come to visit my showcase of work that I’ve compiled over the years, which includes a combination of collaborations and personal projects. Take a look and feel free to get in touch if you’d like to discuss my work.
Rendering & Shaders
February 2018 - Present
Deep Silver Volition - Core and Multiplayer Programmer
I am currently working on a AAA game. I have been helping out on gen8 and gen9 console implantation. I previously was on the User Interface team, where I helped develop and enhance UI and UI tools. I collaborate heavily with artist, designers, producers, and other programmers. I use C++, Lua, and Visual Scripting.
October 2014 - December 2016
Games for Entertainment and Learning Lab - Game Programmer
I worked on multiple aspects of games, including but not limited to gameplay, graphics, optimization, and user interface. I collaborated heavily with artist, designers, other programmers, and our clients. I used C# with Unity3D and released on iOS, Android, PC, and VR.
August 2020 - December 2016
Michigan State University - BS in Computer Science with a Minor in Game Design and Development
I took courses in Databases, Mobile App Development, Compilers, Computer Architecture, Computer Graphics, Media Processing, Networking, and Object Oriented Programming.