I am a multiplayer and core programmer at Deep Silver Volition. I am thrilled you’ve come to visit my showcase of work that I’ve compiled over the years, which includes a combination of collaborations and personal projects. Take a look and feel free to get in touch if you’d like to discuss my work.





9 Years



10 Years



6 Years

Game Development

10 Years



5 Years


1 Year

Rendering & Shaders

3 Years

Network Programming

3 Years



Career History

February 2018 - Present

Deep Silver Volition - Core and Multiplayer Programmer II

I am currently working Saints Row. I have been helping out on gen8 and gen9 console implantation. I previously was on the User Interface team, where I helped develop and enhance UI and UI tools. I collaborate heavily with artist, designers, producers, and other programmers. I use C++, Lua, and Visual Scripting.

October 2014 - December 2016

Games for Entertainment and Learning Lab - Game Programmer

I worked on multiple aspects of games, including but not limited to gameplay, graphics, optimization, and user interface. I collaborated heavily with artist, designers, other programmers, and our clients. I used C# with Unity3D and released on iOS, Android, PC, and VR.

August 2020 - December 2016

Michigan State University - BS in Computer Science with a Minor in Game Design and Development

I took courses in Databases, Mobile App Development, Compilers, Computer Architecture, Computer Graphics, Media Processing, Networking, and Object Oriented Programming.


Get in Touch

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