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Hammy Breaks Free

Game created in 48 hours for a small game jam amongst friends. The theme for the jam was 'cycle.' HBF was created with a team of five developers in Unity3D 2019.3.5. The other developers are Connor Kurtz, Joe Mistretta, Joe Pagliuco, and William Ridenour. My focus was on UI, intro cinematics, lighting, quick time event, and game sequences. The gameplay is controlling a ball, smashing into objects, and avoiding the floating hand. Once you have accumulated enough points, you leave through a window to win.

Hammy Breaks Free: Text
Hammy Breaks Free: Work
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